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- #WHEN WAS BATTLEFIELD 3 RELEASED HOW TO#
- #WHEN WAS BATTLEFIELD 3 RELEASED UPDATE#
- #WHEN WAS BATTLEFIELD 3 RELEASED PATCH#
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This was a spawn-in-menu bug on the Operation Shield map which has now been fixed.
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Two players can no longer spawn into the Mobile Artillery. Previously it was too easy for the gunner to get visual contact on enemy soldiers on the maps, and the splash damage is reduced to make it harder to kill infantry from the cannon seat. This was done because of balancing reasons. We have now removed the gunship FLIR view (the position is still available, just not the black/white view) and decreased the damage radius of cannon explosions. With this fix, spawn points have been moved back to prevent this from happening.Ĭameras were incorrect in the spawn menu, pointing to old locations and not where you would actually spawn in. Players would sometimes spawn out of combat if spawning shortly after the first M-COM explodes on Squad Rush on Sharqi Peninsula. This fix prevents players from being able to hide inside the railroad tunnel roof.
#WHEN WAS BATTLEFIELD 3 RELEASED UPDATE#
This was technically already fixed server side, however this will update the actual visuals to be correct.Ĭollision tweaked on the railroad tunnel roof.
#WHEN WAS BATTLEFIELD 3 RELEASED PATCH#
There was earlier a 10×10 meter patch on the mountain that became out of combat for US. Tank Superiority visual combat areas fixed on Operation Shield and Alborz Mountains. Players should no longer be able to exploit a collision issue that allowed them to hide inside rock formations.ħ) Operation Shield/Alborz Mountains Tank Superiority area fix Rocks and stones collision tweaked on Armored Kill maps. M26: Increased aimed accuracy to be in line with the other shotguns.įixed the MTAR’s range not being correctly reduced when equipped with the sound suppressor.įixed a bug where suppressive fire had reduced effect on the M16 and M5K when compared with other weapons.įixed a bug where the M5K’s Flash Suppressor had no effect on accuracy.įixed the L86A2 Heavy Barrel’s hip accuracy penalty being far larger than other weapons.įixed an issue with the Mk3 shotgun’s ACOG being low resolution.įixed an issue where M-COM stations couldn’t be disarmed from the left side while standing up. MP412: Increased its accuracy to better distinguish it from the. UMP45: Decreased fully automatic fire to differentiate this weapon from the PP2000. M5K: Increased horizontal recoil and decreased vertical recoil to focus this weapon as a high damage, low control PDW. Type88 LMG: Recoil has been decreased to make it a viable option when compared to the M249. LSAT: Hip accuracy has been increased to highlight the weapon’s role as a highly mobile LMG. QBZ-95B: Slightly reduced horizontal recoil. G53: Vertical recoil reduced to make this weapon more controllable. L85A2: Slightly reduced horizontal recoil.ĪUG: first shot recoil slightly decreased to increase weapon controllability.įAMAS: Slightly reduced horizontal recoil. M416: First shot and horizontal recoil slightly increased. This should make the choice between M16 and M416 more interesting again. The goal of these tweaks, and the overall goal in Battlefield 3, is to give each weapon a unique feel and competitive performance to other weapons of a similar type. īased on detailed community feedback and data analysis we have made some minor weapon tweaks to recoil and accuracy. The audio dropouts reported by some PlayStation 3 gamers playing Battlefield 3 should now be fixed for the majority of players. If you have been experiencing “input lag” playing Battlefield 3 on PlayStation 3, we now believe we have significantly improved this situation for all players.
#WHEN WAS BATTLEFIELD 3 RELEASED HOW TO#
Full details below, including how to download this essential multiplayer update once it is live on your platform. This update goes live November 27 on consoles, and no later than December 4 on PC.
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We have been busy making some welcome fixes for our PlayStation 3 players, fine tuning a lot of weapons based on your feedback, and tweaking some gameplay mechanics.